My links of the week (weekly)


  • “the rise in mobile has also led to complications for HR. Chief among these is a blurring of the lines between the use of company or personal devices for work—whether authorized by their companies or not.  In fact, 48% of global workers say their company would not authorize employees to bring their own devices (BYOD) to work, but 57% say that coworkers use personal devices at work anyhow. If mobile networking raises concerns for HR, those concerns are certainly compounded by this trend”

    tags: Digital_workplace

  • “We show how organizations that focus energy, resources, and time on the most important change elements—as did the energy company described above—can make sense of the change management chatter and successfully achieve sustainable change as a result.”

    tags: strategy change_management

  • “I define community as an experience—really, a set of experiences—that enable people to develop and work within a shared set of beliefs. Because those belief sets are different from group to group, every community ends up being different.”

    tags: community community_management

  • “Engagement with a brand is critical to its success in the marketplace. As described in a recent quarterly technology forecast from PricewaterhouseCoopers (PwC), applying game-based design — or gamification — to mainstream business can help create the levels of passion and engagement necessary for a brand to stand out among its competitors and remain in the front of consumers’ minds.”

    tags: Gamification

  • “A social business is an organization that applies social networking tools and culture to business roles, processes and outcomes. A social business enables people to engage productively in a business context through collaboration and interconnecting business activities with social content. The scope of a social business spans across internal organizational boundaries and can extend to partners and customers.”

    tags: social_business Definition

      • ricordarsi di vedere il Gruppo W3C
    • social business is an organization that applies social networking tools and culture to business roles, processes and outcomes. A social business enables people to engage productively in a business context through collaboration and interconnecting business activities with social content.
  • “Social interaction is still in early adoption steps. Adoption will increase as managers realize that customers are taking control of process execution. Those that does not make the sift will suffer from poor customer experience and will harm business.”

    tags: social_business Definition strategy

    • Adoption will increase as managers realize that customers are taking control of process execution
    • he type of company value chain
    • ocial technolog
    • you need alignment between these three layers:
    • he social practice, or the business process, instead of thinking about the typical process flow with activities, that don’t have the granularity and the detail to express the dynamics of social interaction, think more about a conversation to achieve a process goal.
    • The organization layer, not the organizational structure with business units and departments and roles, but the social network, that shows the communication flow and how people are connected with
    • The Technology layer, the applications people use to communicate and socialize.

Posted from Diigo. The rest of my favorite links are here.

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